RushHour

Aim: To develop a fun based game from real time situation.

Audience Age Group: Nationality; Age Group: X and above

The Concept:
The Game objective is to reach office on time and the challenge is about reaching the office on the right time facing the troubles of the traffic and other hurdles that may come on their way to office.

Introduction to that game shows that there is a Gamer getting ready for office. Then they suddenly realize that the Gamer is late. In the parking he finds that his car is not starting. So, the Gamer picks up keys for his bike and the skate board lying near the bike and puts it in the bag. And that how the game starts.

The gamer needs to follow the traffic rules and be ready to face any troubles, as the gamer needs to reach office in time.

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